C# (CSharp) CryEngine.Utilities Namespace

Classes

Name Description
AssemblyReferenceHandler Handles retrieval of required assemblies for compiled scripts etc.
CryPak Direct interface to the Crytek pack files management system
PointerWrapper Wrapper to be able to make sure that we're getting the correct handle in C++. In native code, interpret as struct MyStruct { void *pHandle; } (See mono::pointer)
ProjectSettings
UnusedMarker
UnusedMarker.d2i
UnusedMarker.f2i