C# Class CryEngine.Utilities.PointerWrapper

Wrapper to be able to make sure that we're getting the correct handle in C++. In native code, interpret as struct MyStruct { void *pHandle; } (See mono::pointer)
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Public Properties

Property Type Description
Handle System.IntPtr

Public Methods

Method Description
PointerWrapper ( IntPtr pointer ) : System

Method Details

PointerWrapper() public method

public PointerWrapper ( IntPtr pointer ) : System
pointer System.IntPtr
return System

Property Details

Handle public_oe property

public IntPtr,System Handle
return System.IntPtr