AIA.Lib |
Name | Description |
---|---|
AssetManager | |
BaseBuilding | |
BasePlace | |
BaseUnit | |
BuildingManager | |
Emitter | |
Factory | |
Game1 | |
InputManager | |
Map | |
Particle | Contains most of the internal physics properties of a sprite |
Program | |
SceneNode | |
Selection | Selection class responsible for storing the area covered by the selection box Drawing method of the selection box Storing the list of objects currently selected |
Sprite | Basic Sprite class - contains all of the data relevant to displaying a sprite on screen |
Tower | |
UnitManager | |
Wall |