C# (CSharp) AIA Namespace

Nested Namespaces

AIA.Lib

Classes

Name Description
AssetManager
BaseBuilding
BasePlace
BaseUnit
BuildingManager
Emitter
Factory
Game1
InputManager
Map
Particle Contains most of the internal physics properties of a sprite
Program
SceneNode
Selection Selection class responsible for storing the area covered by the selection box Drawing method of the selection box Storing the list of objects currently selected
Sprite Basic Sprite class - contains all of the data relevant to displaying a sprite on screen
Tower
UnitManager
Wall