Property | Type | Description | |
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paused | bool | ||
running | bool |
Method | Description | |
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AddGesture ( |
to add a new gesture to the list.
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GestureManager ( int pointingHand ) : System |
Constructor of the GestuerManager Class
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Run ( ) : void |
the function that will be runing in the sperated thread.
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start ( ) : void |
to start the evaluation thread.
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updateState ( ) : void |
update(evaluate) the state of all gesture.
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public AddGesture ( |
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g | the gesture to be added | |
return | void |
public GestureManager ( int pointingHand ) : System | ||
pointingHand | int | A spsecific hand to will be used for pointing(aiming) |
return | System |