C# Class Vtj.Contest.Shooter.BuildingSystem

Inheritance: Vtj.Gaming.GameSystem
Mostrar archivo Open project: Ventajou/Space-Dinosaurs Class Usage Examples

Public Properties

Property Type Description
VisibleBuildings List

Public Methods

Method Description
BuildingSystem ( int startPosition, int endPosition, int density ) : System
Dispose ( ) : void
GunEmplacement ( int start, int finish ) : float
Init ( Scene level ) : void
Load ( ) : void
MaxAltitude ( int start, int finish ) : float
Update ( System.Html.Media.Graphics.CanvasContext2D context ) : void

Private Methods

Method Description
Generate ( ) : void

Method Details

BuildingSystem() public method

public BuildingSystem ( int startPosition, int endPosition, int density ) : System
startPosition int
endPosition int
density int
return System

Dispose() public method

public Dispose ( ) : void
return void

GunEmplacement() public method

public GunEmplacement ( int start, int finish ) : float
start int
finish int
return float

Init() public method

public Init ( Scene level ) : void
level Vtj.Gaming.Scene
return void

Load() public method

public Load ( ) : void
return void

MaxAltitude() public method

public MaxAltitude ( int start, int finish ) : float
start int
finish int
return float

Update() public method

public Update ( System.Html.Media.Graphics.CanvasContext2D context ) : void
context System.Html.Media.Graphics.CanvasContext2D
return void

Property Details

VisibleBuildings public_oe property

public List VisibleBuildings
return List