C# Class Universe.Modules.SimConsole.SimConsole

This module allows for the console to be accessed in V2 viewers that support SimConsole This will eventually be extended in Imprudence so that full console support can be added into the viewer (this module already supports the eventual extension)
Inheritance: INonSharedRegionModule
Mostrar archivo Open project: Virtual-Universe/Virtual-Universe

Public Methods

Method Description
AddRegion ( IScene scene ) : void
Close ( ) : void
IncomingLogWrite ( string level, string text ) : void
Initialize ( IConfigSource source ) : void
OnRegisterCaps ( UUID agentID, IHttpServer server ) : OSDMap
RegionLoaded ( IScene scene ) : void
RemoveRegion ( IScene scene ) : void

Private Methods

Method Description
AuthenticateUser ( IScenePresence sp, string message ) : bool
CanRead ( UUID AgentID ) : bool
CanWrite ( UUID AgentID ) : bool
EventManager_OnMakeChildAgent ( IScenePresence presence, GridRegion destination ) : void
EventManager_OnMakeRootAgent ( IScenePresence presence ) : void
FireConsole ( string message ) : void
ParseMessage ( IScenePresence sp, string message, bool firstLogin ) : bool
SendConsoleEventEQM ( UUID AgentID, string text ) : void

Send a console message to the viewer

SimConsoleAsyncResponder ( Stream request, UUID agentID ) : byte[]

Method Details

AddRegion() public method

public AddRegion ( IScene scene ) : void
scene IScene
return void

Close() public method

public Close ( ) : void
return void

IncomingLogWrite() public method

public IncomingLogWrite ( string level, string text ) : void
level string
text string
return void

Initialize() public method

public Initialize ( IConfigSource source ) : void
source IConfigSource
return void

OnRegisterCaps() public method

public OnRegisterCaps ( UUID agentID, IHttpServer server ) : OSDMap
agentID UUID
server IHttpServer
return OSDMap

RegionLoaded() public method

public RegionLoaded ( IScene scene ) : void
scene IScene
return void

RemoveRegion() public method

public RemoveRegion ( IScene scene ) : void
scene IScene
return void