Property | Type | Description | |
---|---|---|---|
VR | bool | ||
cursor | |||
isMainPlayer | bool | ||
playerInfo | PlayerInfo | ||
rosePlayer | RosePlayer |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
LocatePosition ( ) : void | ||
MoveToPosition ( ) : void | ||
OnChangeEquip ( BodyPartType bodyPart, int id ) : void | ||
OnSkeletonChange ( ) : void | ||
SetAnimationState ( States state ) : void | ||
SetAnimationStateMachine ( RigType rig, States initialState ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public OnChangeEquip ( BodyPartType bodyPart, int id ) : void | ||
bodyPart | BodyPartType | |
id | int | |
return | void |
public SetAnimationState ( States state ) : void | ||
state | States | |
return | void |
public SetAnimationStateMachine ( RigType rig, States initialState ) : void | ||
rig | RigType | |
initialState | States | |
return | void |