Toggle navigation
Hot Examples
ES
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
Buscar
Inicio
UnityPlatformer
AICannon
C# Class UnityPlatformer.AICannon
Static cannon Artificial inteligence. This just fire projectiles enabling 'Attack' in the input every fireDelay To configure Projectile(s) you must add CharacterActionProjectile to your Enemy Character
Inheritance:
Enemy
Mostrar archivo
Open project: llafuente/unity-platformer
Public Methods
Method
Description
PlatformerUpdate
(
float
delta
) :
void
Enable Attack Action TODO fireDelay?!
Method Details
PlatformerUpdate()
public
method
Enable Attack Action TODO fireDelay?!
public
PlatformerUpdate
(
float
delta
) :
void
delta
float
return
void