C# Class Tyrus_and_Randall.Game1

This is the main type for your game
Inheritance: SGDE.Game
Mostrar archivo Open project: sgdc/sgdc-old Class Usage Examples

Public Properties

Property Type Description
continueArrowActive bool
finished bool
foodText String
levelonecomplete bool
superJumpActive bool

Public Methods

Method Description
CompleteLevelOne ( ) : void
SetFoodText ( String s ) : void

Protected Methods

Method Description
Initialize ( ) : void
LoadContent ( ) : void
UIDraw ( GameTime gameTime ) : void
Update ( GameTime gameTime ) : void

Method Details

CompleteLevelOne() public static method

public static CompleteLevelOne ( ) : void
return void

Initialize() protected method

protected Initialize ( ) : void
return void

LoadContent() protected method

protected LoadContent ( ) : void
return void

SetFoodText() public method

public SetFoodText ( String s ) : void
s String
return void

UIDraw() protected method

protected UIDraw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Update() protected method

protected Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

continueArrowActive public_oe static_oe property

public static bool continueArrowActive
return bool

finished public_oe static_oe property

public static bool finished
return bool

foodText public_oe static_oe property

public static String foodText
return String

levelonecomplete public_oe static_oe property

public static bool levelonecomplete
return bool

superJumpActive public_oe static_oe property

public static bool superJumpActive
return bool