C# Class TiledMap.GameplaySceneBehavior

Inheritance: SceneBehavior
Mostrar archivo Open project: WaveEngine/Samples

Protected Methods

Method Description
ResolveDependencies ( ) : void
Update ( System.TimeSpan gameTime ) : void

Private Methods

Method Description
CheckCoins ( ) : void
CheckEnd ( ) : void
CheckTraps ( ) : void
Collider_BeginCollision ( WaveEngine contact ) : void
Defeat ( ) : void
InitCoins ( ) : void
InitCrates ( ) : void
InitEnd ( ) : void
InitPlayer ( ) : void
InitTraps ( ) : void
Initialize ( ) : void
ResetGame ( ) : void
Win ( ) : void

Method Details

ResolveDependencies() protected method

protected ResolveDependencies ( ) : void
return void

Update() protected method

protected Update ( System.TimeSpan gameTime ) : void
gameTime System.TimeSpan
return void