C# Class TextEditor2.Message

Mostrar archivo Open project: Sage-of-Mirrors/TheWindWaker_Text_Editor

Public Properties

Property Type Description
boxPos byte
boxType byte
charData List
charOffset int
drawType byte
itemID byte
maxLines ushort
msgID ushort
msgType ushort
originalCharLength uint
pad byte
unknwn1 ushort
unknwn2 ushort
unknwn3 byte
unknwn4 byte
unknwn5 byte
unknwn6 byte
unknwn7 byte

Public Methods

Method Description
CheckTagNumArgs ( string arg, string tagName ) : bool
ControlCodesToTags ( ) : void
ControlTagsToCodes ( ) : void
ConvertFiveByteControlCodeToTag ( int startIndex ) : void
ConvertSevenByteControlCodeToTag ( int startIndex ) : void
ConvertSixByteControlCodeToTag ( int startIndex ) : void
ConvertTagToFiveByteControlCode ( int startIndex, byte field2Type, byte normalType, short arg ) : List
Copy ( ) : Message
GetCharData ( GameFormatReader stream, uint charDataSize ) : void
Message ( ) : System
Message ( GameFormatReader stream ) : System
ProofReadTagstoCodes ( ) : void
WriteCharData ( GameFormatReader stream ) : void
WriteEntryData ( GameFormatReader stream ) : void

Method Details

CheckTagNumArgs() public method

public CheckTagNumArgs ( string arg, string tagName ) : bool
arg string
tagName string
return bool

ControlCodesToTags() public method

public ControlCodesToTags ( ) : void
return void

ControlTagsToCodes() public method

public ControlTagsToCodes ( ) : void
return void

ConvertFiveByteControlCodeToTag() public method

public ConvertFiveByteControlCodeToTag ( int startIndex ) : void
startIndex int
return void

ConvertSevenByteControlCodeToTag() public method

public ConvertSevenByteControlCodeToTag ( int startIndex ) : void
startIndex int
return void

ConvertSixByteControlCodeToTag() public method

public ConvertSixByteControlCodeToTag ( int startIndex ) : void
startIndex int
return void

ConvertTagToFiveByteControlCode() public method

public ConvertTagToFiveByteControlCode ( int startIndex, byte field2Type, byte normalType, short arg ) : List
startIndex int
field2Type byte
normalType byte
arg short
return List

Copy() public method

public Copy ( ) : Message
return Message

GetCharData() public method

public GetCharData ( GameFormatReader stream, uint charDataSize ) : void
stream GameFormatReader
charDataSize uint
return void

Message() public method

public Message ( ) : System
return System

Message() public method

public Message ( GameFormatReader stream ) : System
stream GameFormatReader
return System

ProofReadTagstoCodes() public method

public ProofReadTagstoCodes ( ) : void
return void

WriteCharData() public method

public WriteCharData ( GameFormatReader stream ) : void
stream GameFormatReader
return void

WriteEntryData() public method

public WriteEntryData ( GameFormatReader stream ) : void
stream GameFormatReader
return void

Property Details

boxPos public_oe property

public byte boxPos
return byte

boxType public_oe property

public byte boxType
return byte

charData public_oe property

public List charData
return List

charOffset public_oe property

public int charOffset
return int

drawType public_oe property

public byte drawType
return byte

itemID public_oe property

public byte itemID
return byte

maxLines public_oe property

public ushort maxLines
return ushort

msgID public_oe property

public ushort msgID
return ushort

msgType public_oe property

public ushort msgType
return ushort

originalCharLength public_oe property

public uint originalCharLength
return uint

pad public_oe property

public byte pad
return byte

unknwn1 public_oe property

public ushort unknwn1
return ushort

unknwn2 public_oe property

public ushort unknwn2
return ushort

unknwn3 public_oe property

public byte unknwn3
return byte

unknwn4 public_oe property

public byte unknwn4
return byte

unknwn5 public_oe property

public byte unknwn5
return byte

unknwn6 public_oe property

public byte unknwn6
return byte

unknwn7 public_oe property

public byte unknwn7
return byte