Property | Type | Description | |
---|---|---|---|
boxPos | byte | ||
boxType | byte | ||
charData | List |
||
charOffset | int | ||
drawType | byte | ||
itemID | byte | ||
maxLines | ushort | ||
msgID | ushort | ||
msgType | ushort | ||
originalCharLength | uint | ||
pad | byte | ||
unknwn1 | ushort | ||
unknwn2 | ushort | ||
unknwn3 | byte | ||
unknwn4 | byte | ||
unknwn5 | byte | ||
unknwn6 | byte | ||
unknwn7 | byte |
Method | Description | |
---|---|---|
CheckTagNumArgs ( string arg, string tagName ) : bool | ||
ControlCodesToTags ( ) : void | ||
ControlTagsToCodes ( ) : void | ||
ConvertFiveByteControlCodeToTag ( int startIndex ) : void | ||
ConvertSevenByteControlCodeToTag ( int startIndex ) : void | ||
ConvertSixByteControlCodeToTag ( int startIndex ) : void | ||
ConvertTagToFiveByteControlCode ( int startIndex, byte field2Type, byte normalType, short arg ) : List |
||
Copy ( ) : Message | ||
GetCharData ( GameFormatReader stream, uint charDataSize ) : void | ||
Message ( ) : System | ||
Message ( GameFormatReader stream ) : System | ||
ProofReadTagstoCodes ( ) : void | ||
WriteCharData ( GameFormatReader stream ) : void | ||
WriteEntryData ( GameFormatReader stream ) : void |
public CheckTagNumArgs ( string arg, string tagName ) : bool | ||
arg | string | |
tagName | string | |
return | bool |
public ConvertFiveByteControlCodeToTag ( int startIndex ) : void | ||
startIndex | int | |
return | void |
public ConvertSevenByteControlCodeToTag ( int startIndex ) : void | ||
startIndex | int | |
return | void |
public ConvertSixByteControlCodeToTag ( int startIndex ) : void | ||
startIndex | int | |
return | void |
public ConvertTagToFiveByteControlCode ( int startIndex, byte field2Type, byte normalType, short arg ) : List |
||
startIndex | int | |
field2Type | byte | |
normalType | byte | |
arg | short | |
return | List |
public GetCharData ( GameFormatReader stream, uint charDataSize ) : void | ||
stream | GameFormatReader | |
charDataSize | uint | |
return | void |
public Message ( GameFormatReader stream ) : System | ||
stream | GameFormatReader | |
return | System |
public WriteCharData ( GameFormatReader stream ) : void | ||
stream | GameFormatReader | |
return | void |
public WriteEntryData ( GameFormatReader stream ) : void | ||
stream | GameFormatReader | |
return | void |