C# Class Terraria.RemoteServer

Mostrar archivo Open project: EmuDevs/EDTerraria Class Usage Examples

Public Properties

Property Type Description
IsActive bool
IsReading bool
ReadBuffer byte[]
Socket ISocket
State int
StatusCount int
StatusMax int
StatusText string
TimeOutTimer int

Public Methods

Method Description
ClientReadCallBack ( object state, int length ) : void
ClientWriteCallBack ( object state ) : void

Method Details

ClientReadCallBack() public method

public ClientReadCallBack ( object state, int length ) : void
state object
length int
return void

ClientWriteCallBack() public method

public ClientWriteCallBack ( object state ) : void
state object
return void

Property Details

IsActive public_oe property

public bool IsActive
return bool

IsReading public_oe property

public bool IsReading
return bool

ReadBuffer public_oe property

public byte[] ReadBuffer
return byte[]

Socket public_oe property

public ISocket Socket
return ISocket

State public_oe property

public int State
return int

StatusCount public_oe property

public int StatusCount
return int

StatusMax public_oe property

public int StatusMax
return int

StatusText public_oe property

public string StatusText
return string

TimeOutTimer public_oe property

public int TimeOutTimer
return int