C# Class Terraria.GameContent.Skies.NebulaSky

Inheritance: Terraria.Graphics.Effects.CustomSky
Mostrar archivo Open project: EmuDevs/EDTerraria Class Usage Examples

Public Methods

Method Description
Draw ( SpriteBatch spriteBatch, float minDepth, float maxDepth ) : void
GetCloudAlpha ( ) : float
IsActive ( ) : bool
OnLoad ( ) : void
OnTileColor ( Color inColor ) : Color
Reset ( ) : void
Update ( ) : void

Private Methods

Method Description
Activate ( Vector2 position ) : void
Deactivate ( ) : void
SortMethod ( LightPillar pillar1, LightPillar pillar2 ) : int

Method Details

Draw() public method

public Draw ( SpriteBatch spriteBatch, float minDepth, float maxDepth ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
minDepth float
maxDepth float
return void

GetCloudAlpha() public method

public GetCloudAlpha ( ) : float
return float

IsActive() public method

public IsActive ( ) : bool
return bool

OnLoad() public method

public OnLoad ( ) : void
return void

OnTileColor() public method

public OnTileColor ( Color inColor ) : Color
inColor Color
return Color

Reset() public method

public Reset ( ) : void
return void

Update() public method

public Update ( ) : void
return void