C# Class Stride.Rendering.RenderMesh

Used by MeshRenderFeature to render a Rendering.Mesh.
Inheritance: Stride.Rendering.RenderObject
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Public Properties

Property Type Description
ActiveMeshDraw Stride.Rendering.MeshDraw
BlendMatrices Matrix[]
InstanceCount int
IsPreviousScalingNegative bool
IsScalingNegative bool
IsShadowCaster bool
MaterialPass Stride.Rendering.MaterialPass
Mesh Stride.Rendering.Mesh
RenderModel RenderModel
World Matrix

Property Details

ActiveMeshDraw public_oe property

public MeshDraw,Stride.Rendering ActiveMeshDraw
return Stride.Rendering.MeshDraw

BlendMatrices public_oe property

public Matrix[] BlendMatrices
return Matrix[]

InstanceCount public_oe property

public int InstanceCount
return int

IsPreviousScalingNegative public_oe property

public bool IsPreviousScalingNegative
return bool

IsScalingNegative public_oe property

public bool IsScalingNegative
return bool

IsShadowCaster public_oe property

public bool IsShadowCaster
return bool

MaterialPass public_oe property

public MaterialPass,Stride.Rendering MaterialPass
return Stride.Rendering.MaterialPass

Mesh public_oe property

Underlying mesh, can be accessed only during RenderFeature.Extract phase.
public Mesh,Stride.Rendering Mesh
return Stride.Rendering.Mesh

RenderModel public_oe property

public RenderModel RenderModel
return RenderModel

World public_oe property

public Matrix World
return Matrix