C# Class Spine.Unity.Modules.SkeletonUtilityKinematicShadow

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: EsotericSoftware/spine-runtimes Class Usage Examples

Public Properties

Property Type Description
hideShadow bool
parent UnityEngine.Transform

Public Methods

Method Description
FixedUpdate ( ) : void
Start ( ) : void

Private Methods

Method Description
DestroyComponents ( Component components ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

hideShadow public_oe property

public bool hideShadow
return bool

parent public_oe property

public Transform,UnityEngine parent
return UnityEngine.Transform