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Spine
Unity
Modules
SkeletonUtilityEyeConstraint
C# Class Spine.Unity.Modules.SkeletonUtilityEyeConstraint
Inheritance:
SkeletonUtilityConstraint
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Open project: EsotericSoftware/spine-runtimes
Public Properties
Property
Type
Description
eyes
UnityEngine.Transform[]
radius
float
speed
float
target
UnityEngine.Transform
targetPosition
UnityEngine.Vector3
Public Methods
Method
Description
DoUpdate
( ) :
void
Protected Methods
Method
Description
OnDisable
( ) :
void
OnEnable
( ) :
void
Method Details
DoUpdate()
public
method
public
DoUpdate
( ) :
void
return
void
OnDisable()
protected
method
protected
OnDisable
( ) :
void
return
void
OnEnable()
protected
method
protected
OnEnable
( ) :
void
return
void
Property Details
eyes
public_oe property
public
Transform[],UnityEngine
eyes
return
UnityEngine.Transform[]
radius
public_oe property
public
float
radius
return
float
speed
public_oe property
public
float
speed
return
float
target
public_oe property
public
Transform,UnityEngine
target
return
UnityEngine.Transform
targetPosition
public_oe property
public
Vector3,UnityEngine
targetPosition
return
UnityEngine.Vector3