C# Class Sharpex2D.Rendering.OpenGL.VertexArray

Inheritance: IDisposable
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Public Methods

Method Description
Bind ( ) : void

Binds the VertexArray.

Dispose ( ) : void

Disposes the object.

Unbind ( ) : void

Unbinds the VertexArray.

VertexArray ( ) : System

Initializes a new VertexArray class.

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Disposes the object.

Method Details

Bind() public method

Binds the VertexArray.
public Bind ( ) : void
return void

Dispose() public method

Disposes the object.
public Dispose ( ) : void
return void

Dispose() protected method

Disposes the object.
protected Dispose ( bool disposing ) : void
disposing bool The disposing state.
return void

Unbind() public method

Unbinds the VertexArray.
public Unbind ( ) : void
return void

VertexArray() public method

Initializes a new VertexArray class.
public VertexArray ( ) : System
return System