C# Class SA.FullBodyIKUnityChan

Inheritance: FullBodyIK
Mostrar archivo Open project: Stereoarts/SAFullBodyIK

Public Methods

Method Description
_IsHiddenCustomEyes ( ) : bool
_PrepareCustomEyes ( Quaternion &headToLeftEyeRotation, Quaternion &headToRightEyeRotation ) : bool
_ResetCustomEyes ( ) : void
_SolveCustomEyes ( Matrix3x3 &neckBasis, Matrix3x3 &headBasis, Matrix3x3 &headBaseBasis ) : void

Method Details

_IsHiddenCustomEyes() public method

public _IsHiddenCustomEyes ( ) : bool
return bool

_PrepareCustomEyes() public method

public _PrepareCustomEyes ( Quaternion &headToLeftEyeRotation, Quaternion &headToRightEyeRotation ) : bool
headToLeftEyeRotation UnityEngine.Quaternion
headToRightEyeRotation UnityEngine.Quaternion
return bool

_ResetCustomEyes() public method

public _ResetCustomEyes ( ) : void
return void

_SolveCustomEyes() public method

public _SolveCustomEyes ( Matrix3x3 &neckBasis, Matrix3x3 &headBasis, Matrix3x3 &headBaseBasis ) : void
neckBasis Matrix3x3
headBasis Matrix3x3
headBaseBasis Matrix3x3
return void