C# Class Rondo.NodeEditor.Base.BaseNode

Mostrar archivo Open project: Randehh/Unity-NodeEditor Class Usage Examples

Public Properties

Property Type Description
isDraggable bool
rect UnityEngine.Rect
windowTag string

Protected Properties

Property Type Description
height int
width int

Public Methods

Method Description
AddConnection ( NodeConnection connection ) : void
BaseNode ( Rect rect ) : Assets.NodeEditor.Editor
DrawHandles ( ) : void
DrawNode ( ) : void
GetChildNodes ( ) : List
GetConnections ( ) : List
Move ( Vector2 v, bool moveChildren ) : void
MoveChildren ( Vector2 v ) : void
Organize ( ) : int
RemoveConnection ( NodeConnection connection ) : void
Resize ( ) : void

Private Methods

Method Description
DrawConnectionCurve ( NodeConnection c ) : void
DrawHandle ( NodeHandle handle ) : void

Method Details

AddConnection() public method

public AddConnection ( NodeConnection connection ) : void
connection NodeConnection
return void

BaseNode() public method

public BaseNode ( Rect rect ) : Assets.NodeEditor.Editor
rect UnityEngine.Rect
return Assets.NodeEditor.Editor

DrawHandles() public method

public DrawHandles ( ) : void
return void

DrawNode() public method

public DrawNode ( ) : void
return void

GetChildNodes() public method

public GetChildNodes ( ) : List
return List

GetConnections() public method

public GetConnections ( ) : List
return List

Move() public method

public Move ( Vector2 v, bool moveChildren ) : void
v Vector2
moveChildren bool
return void

MoveChildren() public method

public MoveChildren ( Vector2 v ) : void
v Vector2
return void

Organize() public method

public Organize ( ) : int
return int

RemoveConnection() public method

public RemoveConnection ( NodeConnection connection ) : void
connection NodeConnection
return void

Resize() public method

public Resize ( ) : void
return void

Property Details

height protected_oe property

protected int height
return int

isDraggable public_oe property

public bool isDraggable
return bool

rect public_oe property

public Rect,UnityEngine rect
return UnityEngine.Rect

width protected_oe property

protected int width
return int

windowTag public_oe property

public string windowTag
return string