C# Class PrismSystem.LensShift

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: nobnak/Prism

Public Properties

Property Type Description
data LensShiftData

Public Methods

Method Description
OnDisable ( ) : void
OnEnable ( ) : void
PerspectiveOffCenter ( float left, float right, float bottom, float top, float near, float far ) : Matrix4x4
Update ( ) : void
UpdateProjectionMatrix ( ) : void

Method Details

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

PerspectiveOffCenter() public static method

public static PerspectiveOffCenter ( float left, float right, float bottom, float top, float near, float far ) : Matrix4x4
left float
right float
bottom float
top float
near float
far float
return UnityEngine.Matrix4x4

Update() public method

public Update ( ) : void
return void

UpdateProjectionMatrix() public method

public UpdateProjectionMatrix ( ) : void
return void

Property Details

data public_oe property

public LensShiftData data
return LensShiftData