C# Class P2PStateServer.PeerMessage

Represents a PeerMessage message
The PeerMessage class represents a peer-to-peer message. PeerMessages can be sent at anytime and are not required to be responded to. Peer messages should be derived from the PeerMessage class.
Inheritance: ServiceMessage
Mostrar archivo Open project: tenor/p2pStateServer

Protected Properties

Property Type Description
broadcastID System.Guid
id Guid?
maxForwards uint?

Public Methods

Method Description
Forward ( ) : void

When overriden in a derived class, forwards this peerMessage message

PeerMessage ( HTTPPartialData Data, StateServer Service ) : System

Initializes a new instance of the PeerMessage class

Method Details

Forward() public abstract method

When overriden in a derived class, forwards this peerMessage message
public abstract Forward ( ) : void
return void

PeerMessage() public method

Initializes a new instance of the PeerMessage class
public PeerMessage ( HTTPPartialData Data, StateServer Service ) : System
Data HTTPPartialData The HTTPPartialData class to load this instance from
Service StateServer State server instance
return System

Property Details

broadcastID protected_oe property

Identifies a peer message broadcast.
A peer message can be re-broadcast several times and so have different broadcast IDs.
protected Guid,System broadcastID
return System.Guid

id protected_oe property

The peer message's unique identifier on the network
protected Guid? id
return Guid?

maxForwards protected_oe property

The maximum number of times the message is to be forwarded
This field is decremented by one before been forwarded by a peer
protected uint? maxForwards
return uint?