Method | Description | |
---|---|---|
CloseAgent ( |
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CreateAgent ( |
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CreateObject ( |
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CreateObject ( |
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GetInnerService ( ) : ISimulationService | ||
GetScene ( ulong regionHandle ) : IScene | ||
ReleaseAgent ( UUID origin, UUID id, string uri ) : bool | ||
RetrieveAgent ( |
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SimulationServiceConnector ( ) : System | ||
SimulationServiceConnector ( IConfigSource config ) : System | ||
UpdateAgent ( |
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UpdateAgent ( |
Method | Description | |
---|---|---|
AgentPath ( ) : string | ||
GetResponse ( |
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ObjectPath ( ) : string | ||
PackCreateAgentArguments ( |
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SendRequest ( |
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UnpackResponse ( string response, bool &result, string &reason ) : void |
Method | Description | |
---|---|---|
UpdateAgent ( |
public CloseAgent ( |
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destination | ||
id | UUID | |
return | bool |
public CreateAgent ( |
||
destination | ||
aCircuit | ||
flags | uint | |
reason | string | |
return | bool |
public CreateObject ( |
||
destination | ||
sog | ISceneObject | |
isLocalCall | bool | |
return | bool |
public CreateObject ( |
||
destination | ||
userID | UUID | |
itemID | UUID | |
return | bool |
public GetInnerService ( ) : ISimulationService | ||
return | ISimulationService |
protected GetResponse ( |
||
AgentCreateRequest | ||
reason | string | |
return | string |
public GetScene ( ulong regionHandle ) : IScene | ||
regionHandle | ulong | |
return | IScene |
protected PackCreateAgentArguments ( |
||
aCircuit | ||
destination | ||
flags | uint | |
return | OSDMap |
public ReleaseAgent ( UUID origin, UUID id, string uri ) : bool | ||
origin | UUID | |
id | UUID | |
uri | string | |
return | bool |
public RetrieveAgent ( |
||
destination | ||
id | UUID | |
agent | IAgentData | |
return | bool |
protected SendRequest ( |
||
destination | ||
aCircuit | ||
flags | uint | |
reason | string | |
AgentCreateRequest | ||
return | bool |
public SimulationServiceConnector ( ) : System | ||
return | System |
public SimulationServiceConnector ( IConfigSource config ) : System | ||
config | IConfigSource | |
return | System |
protected UnpackResponse ( string response, bool &result, string &reason ) : void | ||
response | string | |
result | bool | |
reason | string | |
return | void |
public UpdateAgent ( |
||
destination | ||
data | ||
return | bool |
public UpdateAgent ( |
||
destination | ||
data | ||
return | bool |