C# Class OpenRA.MapPreview.InnerData

Wrapper that enables map data to be replaced in an atomic fashion
Mostrar archivo Open project: pchote/OpenRA

Public Properties

Property Type Description
Author string
Bounds System.Drawing.Rectangle
Categories string[]
Class MapClassification
GridType MapGridType
PlayerCount int
Players MapPlayers
Preview System.Drawing.Bitmap
SpawnPoints OpenRA.CPos[]
Status MapStatus
TileSet string
Title string
Visibility MapVisibility

Public Methods

Method Description
Clone ( ) : InnerData
SetRulesetGenerator ( OpenRA.ModData modData, bool>.Func generator ) : void

Method Details

Clone() public method

public Clone ( ) : InnerData
return InnerData

SetRulesetGenerator() public method

public SetRulesetGenerator ( OpenRA.ModData modData, bool>.Func generator ) : void
modData OpenRA.ModData
generator bool>.Func
return void

Property Details

Author public_oe property

public string Author
return string

Bounds public_oe property

public Rectangle,System.Drawing Bounds
return System.Drawing.Rectangle

Categories public_oe property

public string[] Categories
return string[]

Class public_oe property

public MapClassification Class
return MapClassification

GridType public_oe property

public MapGridType GridType
return MapGridType

PlayerCount public_oe property

public int PlayerCount
return int

Players public_oe property

public MapPlayers,OpenRA Players
return MapPlayers

Preview public_oe property

public Bitmap,System.Drawing Preview
return System.Drawing.Bitmap

SpawnPoints public_oe property

public CPos[],OpenRA SpawnPoints
return OpenRA.CPos[]

Status public_oe property

public MapStatus Status
return MapStatus

TileSet public_oe property

public string TileSet
return string

Title public_oe property

public string Title
return string

Visibility public_oe property

public MapVisibility Visibility
return MapVisibility