C# Class OpenRA.MapPreview.InnerData

Wrapper that enables map data to be replaced in an atomic fashion
Show file Open project: pchote/OpenRA

Public Properties

Property Type Description
Author string
Bounds System.Drawing.Rectangle
Categories string[]
Class MapClassification
GridType MapGridType
PlayerCount int
Players MapPlayers
Preview System.Drawing.Bitmap
SpawnPoints OpenRA.CPos[]
Status MapStatus
TileSet string
Title string
Visibility MapVisibility

Public Methods

Method Description
Clone ( ) : InnerData
SetRulesetGenerator ( OpenRA.ModData modData, bool>.Func generator ) : void

Method Details

Clone() public method

public Clone ( ) : InnerData
return InnerData

SetRulesetGenerator() public method

public SetRulesetGenerator ( OpenRA.ModData modData, bool>.Func generator ) : void
modData OpenRA.ModData
generator bool>.Func
return void

Property Details

Author public property

public string Author
return string

Bounds public property

public Rectangle,System.Drawing Bounds
return System.Drawing.Rectangle

Categories public property

public string[] Categories
return string[]

Class public property

public MapClassification Class
return MapClassification

GridType public property

public MapGridType GridType
return MapGridType

PlayerCount public property

public int PlayerCount
return int

Players public property

public MapPlayers,OpenRA Players
return MapPlayers

Preview public property

public Bitmap,System.Drawing Preview
return System.Drawing.Bitmap

SpawnPoints public property

public CPos[],OpenRA SpawnPoints
return OpenRA.CPos[]

Status public property

public MapStatus Status
return MapStatus

TileSet public property

public string TileSet
return string

Title public property

public string Title
return string

Visibility public property

public MapVisibility Visibility
return MapVisibility