C# Class NewTOAPIA.GL.BufferObjectVertices

The BufferObjectVertices uses a target of BufferTarget.ArrayBuffer. It is best to store any vertex attributes, such as vertex coordinates, texture coordinates, normals and color component arrays.
Inheritance: GLBufferObject
Mostrar archivo Open project: Wiladams/NewTOAPIA

Public Methods

Method Description
BufferObjectVertices ( GraphicsInterface gi ) : System

Method Details

BufferObjectVertices() public method

public BufferObjectVertices ( GraphicsInterface gi ) : System
gi GraphicsInterface
return System