Property | Type | Description | |
---|---|---|---|
gameUnitPrefab | GameObject | ||
globalManagerObject | |||
maxUnitCount | int | ||
unitParent | Transform |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
UpdateSplitGroup ( ) : void |
Method | Description | |
---|---|---|
AddingNewSplitGroup ( ) : void | ||
CmdSpawn ( GameObject obj ) : void | ||
CmdSplit ( GameObject obj, bool hasAuthority ) : void | ||
Copy ( |
||
Decrement ( |
||
Increment ( |
||
RpcSplit ( GameObject obj, GameObject split, float angle, bool hasAuthority, float splitFactor ) : void |
public GlobalManager,SinglePlayer globalManagerObject | ||
return |