Method | Description | |
---|---|---|
CombatEntity ( |
||
CombatTask ( ) : IEnumerator | ||
EndCombat ( ) : void | ||
Hurt ( int damage ) : void | ||
StartCombat ( |
Method | Description | |
---|---|---|
OnEventLeave ( EventType type, object evt ) : IEnumerator |
public CombatEntity ( |
||
location | ||
name | string | |
return | System |
public StartCombat ( |
||
target | ||
return | void |