C# Class Lissandra_the_Ice_Goddess.Evade.Collision

Mostrar archivo Open project: blacky/LeagueSharp

Public Methods

Method Description
FastPrediction ( System.Vector2 fromVector2, Obj_AI_Base unitAiBase, int delay, int speed ) : FastPredictionResult
GetCollisionPoint ( Skillshot skillshot ) : System.Vector2
Init ( ) : void

Private Methods

Method Description
Obj_AI_Base_OnProcessSpellCast ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void

Method Details

FastPrediction() public static method

public static FastPrediction ( System.Vector2 fromVector2, Obj_AI_Base unitAiBase, int delay, int speed ) : FastPredictionResult
fromVector2 System.Vector2
unitAiBase Obj_AI_Base
delay int
speed int
return FastPredictionResult

GetCollisionPoint() public static method

public static GetCollisionPoint ( Skillshot skillshot ) : System.Vector2
skillshot Skillshot
return System.Vector2

Init() public static method

public static Init ( ) : void
return void