C# Class LibOfLegends.GameResult

Mostrar archivo Open project: epicvrvs/LibOfLegends Class Usage Examples

Public Properties

Property Type Description
Assists int
CombatScore int?
Deaths int
GoldEarned int
InhibitorsDestroyed int?
Items int[]
Kills int
LargestCriticalStrike int
LargestKillingSpree int
LargestMultiKill int
Level int
MagicalDamageDealt int
MagicalDamageDealtToChampions int
MagicalDamageTaken int
MinionsKilled int
NeutralMinionsKilled int?
NodeNeutralisationAssists int?
NodesCaptured int?
NodesNeutralised int?
ObjectiveScore int?
Objectives int?
PhysicalDamageDealt int
PhysicalDamageDealtToChampions int
PhysicalDamageTaken int
Rank int?
SightWardsBought int
TimeSpentDead int
TotalDamageDealt int
TotalDamageDealtToChampions int
TotalDamageTaken int
TotalHealingDone int
TotalScore int?
TurretsDestroyed int?
VictoryPoints int?
VisionWardsBought int
Win bool

Public Methods

Method Description
GameResult ( PlayerGameStats gameStatistics ) : System

Private Methods

Method Description
Load ( string name, int &output ) : bool
Load ( string name ) : int
MaybeLoad ( string name, bool isDominionValue ) : int?

Method Details

GameResult() public method

public GameResult ( PlayerGameStats gameStatistics ) : System
gameStatistics com.riotgames.platform.statistics.PlayerGameStats
return System

Property Details

Assists public_oe property

public int Assists
return int

CombatScore public_oe property

public int? CombatScore
return int?

Deaths public_oe property

public int Deaths
return int

GoldEarned public_oe property

public int GoldEarned
return int

InhibitorsDestroyed public_oe property

public int? InhibitorsDestroyed
return int?

Items public_oe property

public int[] Items
return int[]

Kills public_oe property

public int Kills
return int

LargestCriticalStrike public_oe property

public int LargestCriticalStrike
return int

LargestKillingSpree public_oe property

public int LargestKillingSpree
return int

LargestMultiKill public_oe property

public int LargestMultiKill
return int

Level public_oe property

public int Level
return int

MagicalDamageDealt public_oe property

public int MagicalDamageDealt
return int

MagicalDamageDealtToChampions public_oe property

public int MagicalDamageDealtToChampions
return int

MagicalDamageTaken public_oe property

public int MagicalDamageTaken
return int

MinionsKilled public_oe property

public int MinionsKilled
return int

NeutralMinionsKilled public_oe property

public int? NeutralMinionsKilled
return int?

NodeNeutralisationAssists public_oe property

public int? NodeNeutralisationAssists
return int?

NodesCaptured public_oe property

public int? NodesCaptured
return int?

NodesNeutralised public_oe property

public int? NodesNeutralised
return int?

ObjectiveScore public_oe property

public int? ObjectiveScore
return int?

Objectives public_oe property

public int? Objectives
return int?

PhysicalDamageDealt public_oe property

public int PhysicalDamageDealt
return int

PhysicalDamageDealtToChampions public_oe property

public int PhysicalDamageDealtToChampions
return int

PhysicalDamageTaken public_oe property

public int PhysicalDamageTaken
return int

Rank public_oe property

public int? Rank
return int?

SightWardsBought public_oe property

public int SightWardsBought
return int

TimeSpentDead public_oe property

public int TimeSpentDead
return int

TotalDamageDealt public_oe property

public int TotalDamageDealt
return int

TotalDamageDealtToChampions public_oe property

public int TotalDamageDealtToChampions
return int

TotalDamageTaken public_oe property

public int TotalDamageTaken
return int

TotalHealingDone public_oe property

public int TotalHealingDone
return int

TotalScore public_oe property

public int? TotalScore
return int?

TurretsDestroyed public_oe property

public int? TurretsDestroyed
return int?

VictoryPoints public_oe property

public int? VictoryPoints
return int?

VisionWardsBought public_oe property

public int VisionWardsBought
return int

Win public_oe property

public bool Win
return bool