C# Class Gonzo.Dialogs.ExitDialog

Inheritance: UIDialog
Mostrar archivo Open project: Afr0Games/Project-Dollhouse Class Usage Examples

Protected Properties

Property Type Description
m_StringTables List
m_Strings string>.Dictionary

Public Methods

Method Description
Draw ( SpriteBatch SBatch, float LayerDepth ) : void
ExitDialog ( UIScreen Screen, Vector2 Position, TreeWalker Walker, string ScriptPath ) : System.Collections.Generic

Constructs a new ExitDialog instance.

Method Details

Draw() public method

public Draw ( SpriteBatch SBatch, float LayerDepth ) : void
SBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
LayerDepth float
return void

ExitDialog() public method

Constructs a new ExitDialog instance.
public ExitDialog ( UIScreen Screen, Vector2 Position, TreeWalker Walker, string ScriptPath ) : System.Collections.Generic
Screen UIScreen A UIScreen instance.
Position Microsoft.Xna.Framework.Vector2 The position of this ExitDialog.
Walker TreeWalker A TreeWalker instance.
ScriptPath string The path to the script which defines this ExitDialog.
return System.Collections.Generic

Property Details

m_StringTables protected_oe property

protected List m_StringTables
return List

m_Strings protected_oe property

protected Dictionary m_Strings
return string>.Dictionary