Property | Type | Description | |
---|---|---|---|
OnAiAddImpact | AiAddImpactDelegation | ||
OnAiDead | AiDeadDelegation | ||
OnAiFace | AiFaceDelegation | ||
OnAiInitDslLogic | AiInitDslLogic | ||
OnAiMeetEnemy | AiMeetEnemy | ||
OnAiPursue | AiPursueDelegation | ||
OnAiRemoveImpact | AiRemoveImpactDelegation | ||
OnAiSelectSkill | AiSelectSkill | ||
OnAiSendStoryMessage | AiSendStoryMessageDelegation | ||
OnAiSkill | AiSkillDelegation | ||
OnAiStopPursue | AiStopPursueDelegation | ||
OnAiStopSkill | AiStopSkillDelegation | ||
OnAiTarget | AiTargetDelegation |
Method | Description | |
---|---|---|
AbstractAiStateLogic ( ) : System | ||
AiSendStoryMessage ( |
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ChangeToState ( |
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Execute ( |
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NotifyAiAddImpact ( |
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NotifyAiDead ( |
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NotifyAiFace ( |
||
NotifyAiInitDslLogic ( |
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NotifyAiMeetEnemy ( |
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NotifyAiPursue ( |
||
NotifyAiRemoveImpact ( |
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NotifyAiSelectSkill ( |
||
NotifyAiSkill ( |
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NotifyAiStopPursue ( |
||
NotifyAiStopSkill ( |
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NotifyAiTarget ( |
||
PopState ( |
||
PushState ( |
Method | Description | |
---|---|---|
OnInitStateHandlers ( ) : void | ||
OnStateLogicCheck ( |
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OnStateLogicInit ( |
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SetStateHandler ( int state, AiStateHandler handler ) : void |
public AiSendStoryMessage ( |
||
entity | ||
msgId | string | |
return | void |
public ChangeToState ( |
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entity | ||
state | int | |
return | void |
public Execute ( |
||
entity | ||
deltaTime | long | |
return | void |
public NotifyAiAddImpact ( |
||
entity | ||
impactId | int | |
return | void |
public NotifyAiDead ( |
||
entity | ||
return | void |
public NotifyAiFace ( |
||
entity | ||
return | void |
public NotifyAiInitDslLogic ( |
||
entity | ||
return | void |
public NotifyAiMeetEnemy ( |
||
entity | ||
return | void |
public NotifyAiPursue ( |
||
entity | ||
target | ScriptRuntime | |
return | void |
public NotifyAiRemoveImpact ( |
||
entity | ||
impactId | int | |
return | void |
public NotifyAiSelectSkill ( |
||
entity | ||
skill | ||
return | void |
public NotifyAiSkill ( |
||
entity | ||
skillId | int | |
return | void |
public NotifyAiStopPursue ( |
||
entity | ||
return | void |
public NotifyAiStopSkill ( |
||
entity | ||
return | void |
public NotifyAiTarget ( |
||
entity | ||
target | ||
return | void |
protected abstract OnInitStateHandlers ( ) : void | ||
return | void |
protected OnStateLogicCheck ( |
||
entity | ||
deltaTime | long | |
return | bool |
protected OnStateLogicInit ( |
||
entity | ||
deltaTime | long | |
return | void |
public PushState ( |
||
entity | ||
state | int | |
return | void |
protected SetStateHandler ( int state, AiStateHandler handler ) : void | ||
state | int | |
handler | AiStateHandler | |
return | void |
public static AiAddImpactDelegation OnAiAddImpact | ||
return | AiAddImpactDelegation |
public static AiDeadDelegation OnAiDead | ||
return | AiDeadDelegation |
public static AiFaceDelegation OnAiFace | ||
return | AiFaceDelegation |
public static AiInitDslLogic OnAiInitDslLogic | ||
return | AiInitDslLogic |
public static AiMeetEnemy OnAiMeetEnemy | ||
return | AiMeetEnemy |
public static AiPursueDelegation OnAiPursue | ||
return | AiPursueDelegation |
public static AiRemoveImpactDelegation OnAiRemoveImpact | ||
return | AiRemoveImpactDelegation |
public static AiSelectSkill OnAiSelectSkill | ||
return | AiSelectSkill |
public static AiSendStoryMessageDelegation OnAiSendStoryMessage | ||
return | AiSendStoryMessageDelegation |
public static AiSkillDelegation OnAiSkill | ||
return | AiSkillDelegation |
public static AiStopPursueDelegation OnAiStopPursue | ||
return | AiStopPursueDelegation |
public static AiStopSkillDelegation OnAiStopSkill | ||
return | AiStopSkillDelegation |