C# Class FSO.IDE.ResourceBrowser.ResourceEditors.TTABResourceControl

Mostrar archivo Open project: RHY3756547/FreeSO

Public Properties

Property Type Description
ActiveTTAB TTAB
Object GameObject
Resource GameIffResource
Strings TTAs

Public Methods

Method Description
GetBHAV ( ushort id ) : BHAV
GetTTA ( uint index ) : string
SetActiveObject ( GameObject obj ) : void
SetActiveResource ( IffChunk chunk, GameIffResource res ) : void
SetOBJDAttrs ( OBJDSelector selectors ) : void
TTABResourceControl ( ) : System
UpdateListing ( ) : void
UpdateSelection ( int sel ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
ActionButton_Click ( object sender, EventArgs e ) : void
AddBtn_Click ( object sender, EventArgs e ) : void
CheckButton_Click ( object sender, EventArgs e ) : void
FlagCheckedChanged ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

InteractionList_SelectedIndexChanged ( object sender, EventArgs e ) : void
InteractionPathName_TextChanged ( object sender, EventArgs e ) : void
LanguageCombo_SelectedIndexChanged ( object sender, EventArgs e ) : void
MaxMotive_ValueChanged ( object sender, EventArgs e ) : void
MinMotive_ValueChanged ( object sender, EventArgs e ) : void
MotiveList_SelectedIndexChanged ( object sender, EventArgs e ) : void
MotivePersonality_SelectedIndexChanged ( object sender, EventArgs e ) : void
MoveDownBtn_Click ( object sender, EventArgs e ) : void
MoveUpBtn_Click ( object sender, EventArgs e ) : void
PieView_AfterSelect ( object sender, TreeViewEventArgs e ) : void
RemoveBtn_Click ( object sender, EventArgs e ) : void
SearchBox_TextChanged ( object sender, EventArgs e ) : void
UpdateMotiveList ( ) : void
checkBox9_CheckedChanged ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

GetBHAV() public method

public GetBHAV ( ushort id ) : BHAV
id ushort
return BHAV

GetTTA() public method

public GetTTA ( uint index ) : string
index uint
return string

SetActiveObject() public method

public SetActiveObject ( GameObject obj ) : void
obj GameObject
return void

SetActiveResource() public method

public SetActiveResource ( IffChunk chunk, GameIffResource res ) : void
chunk IffChunk
res GameIffResource
return void

SetOBJDAttrs() public method

public SetOBJDAttrs ( OBJDSelector selectors ) : void
selectors OBJDSelector
return void

TTABResourceControl() public method

public TTABResourceControl ( ) : System
return System

UpdateListing() public method

public UpdateListing ( ) : void
return void

UpdateSelection() public method

public UpdateSelection ( int sel ) : void
sel int
return void

Property Details

ActiveTTAB public_oe property

public TTAB ActiveTTAB
return TTAB

Object public_oe property

public GameObject Object
return GameObject

Resource public_oe property

public GameIffResource Resource
return GameIffResource

Strings public_oe property

public TTAs Strings
return TTAs