C# Class FSO.IDE.ResourceBrowser.ResourceEditors.TTABResourceControl

Show file Open project: RHY3756547/FreeSO

Public Properties

Property Type Description
ActiveTTAB TTAB
Object GameObject
Resource GameIffResource
Strings TTAs

Public Methods

Method Description
GetBHAV ( ushort id ) : BHAV
GetTTA ( uint index ) : string
SetActiveObject ( GameObject obj ) : void
SetActiveResource ( IffChunk chunk, GameIffResource res ) : void
SetOBJDAttrs ( OBJDSelector selectors ) : void
TTABResourceControl ( ) : System
UpdateListing ( ) : void
UpdateSelection ( int sel ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
ActionButton_Click ( object sender, EventArgs e ) : void
AddBtn_Click ( object sender, EventArgs e ) : void
CheckButton_Click ( object sender, EventArgs e ) : void
FlagCheckedChanged ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

InteractionList_SelectedIndexChanged ( object sender, EventArgs e ) : void
InteractionPathName_TextChanged ( object sender, EventArgs e ) : void
LanguageCombo_SelectedIndexChanged ( object sender, EventArgs e ) : void
MaxMotive_ValueChanged ( object sender, EventArgs e ) : void
MinMotive_ValueChanged ( object sender, EventArgs e ) : void
MotiveList_SelectedIndexChanged ( object sender, EventArgs e ) : void
MotivePersonality_SelectedIndexChanged ( object sender, EventArgs e ) : void
MoveDownBtn_Click ( object sender, EventArgs e ) : void
MoveUpBtn_Click ( object sender, EventArgs e ) : void
PieView_AfterSelect ( object sender, TreeViewEventArgs e ) : void
RemoveBtn_Click ( object sender, EventArgs e ) : void
SearchBox_TextChanged ( object sender, EventArgs e ) : void
UpdateMotiveList ( ) : void
checkBox9_CheckedChanged ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

GetBHAV() public method

public GetBHAV ( ushort id ) : BHAV
id ushort
return BHAV

GetTTA() public method

public GetTTA ( uint index ) : string
index uint
return string

SetActiveObject() public method

public SetActiveObject ( GameObject obj ) : void
obj GameObject
return void

SetActiveResource() public method

public SetActiveResource ( IffChunk chunk, GameIffResource res ) : void
chunk IffChunk
res GameIffResource
return void

SetOBJDAttrs() public method

public SetOBJDAttrs ( OBJDSelector selectors ) : void
selectors OBJDSelector
return void

TTABResourceControl() public method

public TTABResourceControl ( ) : System
return System

UpdateListing() public method

public UpdateListing ( ) : void
return void

UpdateSelection() public method

public UpdateSelection ( int sel ) : void
sel int
return void

Property Details

ActiveTTAB public property

public TTAB ActiveTTAB
return TTAB

Object public property

public GameObject Object
return GameObject

Resource public property

public GameIffResource Resource
return GameIffResource

Strings public property

public TTAs Strings
return TTAs