C# Class EvadePlus.SkillshotTypes.LinearMissileSkillshot

Inheritance: EvadeSkillshot
Mostrar archivo Open project: stefsot/EloBuddyAddons Class Usage Examples

Public Methods

Method Description
GetAvailableTime ( System.Vector2 pos ) : int
GetPosition ( ) : System.Vector3
IsFromFow ( ) : bool
LinearMissileSkillshot ( ) : System
NewInstance ( ) : EvadeSkillshot
OnCreateObject ( GameObject obj ) : void
OnDraw ( ) : void
OnSpellDetection ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void
OnTick ( ) : void
ToPolygon ( float extrawidth ) : Geometry.Polygon

Method Details

GetAvailableTime() public method

public GetAvailableTime ( System.Vector2 pos ) : int
pos System.Vector2
return int

GetPosition() public method

public GetPosition ( ) : System.Vector3
return System.Vector3

IsFromFow() public method

public IsFromFow ( ) : bool
return bool

LinearMissileSkillshot() public method

public LinearMissileSkillshot ( ) : System
return System

NewInstance() public method

public NewInstance ( ) : EvadeSkillshot
return EvadeSkillshot

OnCreateObject() public method

public OnCreateObject ( GameObject obj ) : void
obj GameObject
return void

OnDraw() public method

public OnDraw ( ) : void
return void

OnSpellDetection() public method

public OnSpellDetection ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void
sender Obj_AI_Base
args GameObjectProcessSpellCastEventArgs
return void

OnTick() public method

public OnTick ( ) : void
return void

ToPolygon() public method

public ToPolygon ( float extrawidth ) : Geometry.Polygon
extrawidth float
return Geometry.Polygon