C# Class EssentialsPlugin.Utility.DockingZone

Mostrar archivo Open project: rexxar-tc/EssentialsPlugin

Public Methods

Method Description
AddCooldown ( string name ) : void
CheckCooldown ( string name ) : bool
DoesGridContainZone ( IMyCubeGrid cubeGrid ) : bool
FindByName ( String pylonName, Dictionary &testList, List &beaconList, long playerId ) : void
GetZonesInGrid ( IMyCubeGrid cubeGrid ) : List>.Dictionary
IsGridInside ( IMyCubeGrid dockingEntity, List beaconList ) : bool

Method Details

AddCooldown() public static method

public static AddCooldown ( string name ) : void
name string
return void

CheckCooldown() public static method

public static CheckCooldown ( string name ) : bool
name string
return bool

DoesGridContainZone() public static method

public static DoesGridContainZone ( IMyCubeGrid cubeGrid ) : bool
cubeGrid IMyCubeGrid
return bool

FindByName() public static method

public static FindByName ( String pylonName, Dictionary &testList, List &beaconList, long playerId ) : void
pylonName String
testList Dictionary
beaconList List
playerId long
return void

GetZonesInGrid() public static method

public static GetZonesInGrid ( IMyCubeGrid cubeGrid ) : List>.Dictionary
cubeGrid IMyCubeGrid
return List>.Dictionary

IsGridInside() public static method

public static IsGridInside ( IMyCubeGrid dockingEntity, List beaconList ) : bool
dockingEntity IMyCubeGrid
beaconList List
return bool