Method | Description | |
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FindStereoCorrespondence ( Byte>.GpuImage |
Computes disparity map for the input rectified stereo pair.
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GpuStereoBM ( PresetType preset, int numberOfDisparities, int winSize ) : System |
Create a stereoBM
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Method | Description | |
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DisposeObject ( ) : void |
Release the stereo state and all the memory associate with it
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Method | Description | |
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GpuStereoBMCreate ( PresetType preset, int ndisparities, int winSize ) : |
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GpuStereoBMFindStereoCorrespondence ( |
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GpuStereoBMRelease ( |
public FindStereoCorrespondence ( Byte>.GpuImage |
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left | Byte>.GpuImage | The left single-channel, 8-bit image |
right | Byte>.GpuImage | The right image of the same size and the same type |
disparity | Byte>.GpuImage | The disparity map |
stream | System.Stream | Use a Stream to call the function asynchronously (non-blocking) or null to call the function synchronously (blocking). |
return | void |
public GpuStereoBM ( PresetType preset, int numberOfDisparities, int winSize ) : System | ||
preset | PresetType | Preset type |
numberOfDisparities | int | The number of disparities. Must be multiple of 8. Use 64 for default |
winSize | int | The SAD window size |
return | System |