C# Class DarkEmu_GameServer.Stats

Mostrar archivo Open project: CarlosX/DarkEmu

Public Methods

Method Description
GetBerserk ( int Index_, int ObjectIndex ) : void
GetXP ( int Index_, int ObjectIndex ) : void
GetXP ( int Index_, ulong exp, ulong sp ) : void
HPMPUpdate ( int Index_ ) : void
HPUpdate ( int Index_, bool decrease ) : void
INTUpdate ( int Index_ ) : void
MPUpdate ( int Index_, bool decrease ) : void
OnStatPacket ( int Index_ ) : void
STRUpdate ( int Index_ ) : void

Private Methods

Method Description
CheckIfNewLevel ( int Index_, ulong EXP ) : bool
CheckIfNewSp ( int Index_, ulong SEXP ) : bool

Method Details

GetBerserk() public static method

public static GetBerserk ( int Index_, int ObjectIndex ) : void
Index_ int
ObjectIndex int
return void

GetXP() public static method

public static GetXP ( int Index_, int ObjectIndex ) : void
Index_ int
ObjectIndex int
return void

GetXP() public static method

public static GetXP ( int Index_, ulong exp, ulong sp ) : void
Index_ int
exp ulong
sp ulong
return void

HPMPUpdate() public static method

public static HPMPUpdate ( int Index_ ) : void
Index_ int
return void

HPUpdate() public static method

public static HPUpdate ( int Index_, bool decrease ) : void
Index_ int
decrease bool
return void

INTUpdate() public static method

public static INTUpdate ( int Index_ ) : void
Index_ int
return void

MPUpdate() public static method

public static MPUpdate ( int Index_, bool decrease ) : void
Index_ int
decrease bool
return void

OnStatPacket() public static method

public static OnStatPacket ( int Index_ ) : void
Index_ int
return void

STRUpdate() public static method

public static STRUpdate ( int Index_ ) : void
Index_ int
return void