C# Class DarkEmu_GameServer.File.FileLoad

Mostrar archivo Open project: CarlosX/DarkEmu

Public Methods

Method Description
CheckCave ( byte xsec, byte ysec ) : bool
ConvertBlueValue ( int num ) : int
GetNpcID ( string name ) : int
GetNpcID_ ( string name ) : int
GetTeleport ( string name ) : byte
Load ( ) : void
LoadCaveTeleports ( ) : void
LoadCaves ( ) : void
LoadGoldData ( ) : void
LoadJobLevels ( ) : void
LoadLevelData ( ) : void
LoadMagicOptions ( ) : void
LoadMapObject ( string filename ) : void
LoadMasteryData ( ) : void
LoadNpcs ( ) : void
LoadObject ( ) : void
LoadQuestData ( string file ) : void
LoadRegionCodes ( ) : void
LoadShopTabData ( ) : void
LoadTeleportPrice ( ) : void
ReverseData ( ) : void
SetAgroMobs ( string listfile ) : void
SetShopData ( ) : void
Shop_Alexandria ( ) : void
TeleportBuilding ( ) : void
TeleportData ( ) : void
TraderData ( ) : void
cavedata ( ) : void

Method Details

CheckCave() public static method

public static CheckCave ( byte xsec, byte ysec ) : bool
xsec byte
ysec byte
return bool

ConvertBlueValue() public static method

public static ConvertBlueValue ( int num ) : int
num int
return int

GetNpcID() public static method

public static GetNpcID ( string name ) : int
name string
return int

GetNpcID_() public static method

public static GetNpcID_ ( string name ) : int
name string
return int

GetTeleport() public static method

public static GetTeleport ( string name ) : byte
name string
return byte

Load() public static method

public static Load ( ) : void
return void

LoadCaveTeleports() public static method

public static LoadCaveTeleports ( ) : void
return void

LoadCaves() public static method

public static LoadCaves ( ) : void
return void

LoadGoldData() public static method

public static LoadGoldData ( ) : void
return void

LoadJobLevels() public static method

public static LoadJobLevels ( ) : void
return void

LoadLevelData() public static method

public static LoadLevelData ( ) : void
return void

LoadMagicOptions() public static method

public static LoadMagicOptions ( ) : void
return void

LoadMapObject() public static method

public static LoadMapObject ( string filename ) : void
filename string
return void

LoadMasteryData() public static method

public static LoadMasteryData ( ) : void
return void

LoadNpcs() public static method

public static LoadNpcs ( ) : void
return void

LoadObject() public static method

public static LoadObject ( ) : void
return void

LoadQuestData() public static method

public static LoadQuestData ( string file ) : void
file string
return void

LoadRegionCodes() public static method

public static LoadRegionCodes ( ) : void
return void

LoadShopTabData() public static method

public static LoadShopTabData ( ) : void
return void

LoadTeleportPrice() public static method

public static LoadTeleportPrice ( ) : void
return void

ReverseData() public static method

public static ReverseData ( ) : void
return void

SetAgroMobs() public static method

public static SetAgroMobs ( string listfile ) : void
listfile string
return void

SetShopData() public static method

public static SetShopData ( ) : void
return void

Shop_Alexandria() public static method

public static Shop_Alexandria ( ) : void
return void

TeleportBuilding() public static method

public static TeleportBuilding ( ) : void
return void

TeleportData() public static method

public static TeleportData ( ) : void
return void

TraderData() public static method

public static TraderData ( ) : void
return void

cavedata() public static method

public static cavedata ( ) : void
return void