Property | Type | Description | |
---|---|---|---|
healthMod | int | ||
players | List |
||
ticksPerSecond | int |
Method | Description | |
---|---|---|
AddNewPlayer ( |
||
CrabAction ( int actionId, float speed ) : void | ||
GameServer ( int gameport, int maxplayers ) : System | ||
HandleMessages ( object fromPlayer ) : void | ||
RunGameLoop ( ) : void | ||
SendConsoleMessage ( string message ) : void | ||
SendConsoleMessage ( string message, |
||
SendLobbyMessage ( string username, string message ) : void | ||
SendLobbyMessage ( string username, string message, |
||
SendMessageDebug ( string message ) : void | ||
SendMessageDebug ( string message, |
||
SendStartGame ( |
||
StartGame ( PlayerObject player ) : void | ||
StartServer ( ) : void | ||
StopServer ( ) : void |
public AddNewPlayer ( |
||
inc | ||
return | void |
public static CrabAction ( int actionId, float speed ) : void | ||
actionId | int | |
speed | float | |
return | void |
public GameServer ( int gameport, int maxplayers ) : System | ||
gameport | int | |
maxplayers | int | |
return | System |
public HandleMessages ( object fromPlayer ) : void | ||
fromPlayer | object | |
return | void |
public SendConsoleMessage ( string message ) : void | ||
message | string | |
return | void |
public SendConsoleMessage ( string message, |
||
message | string | |
singleConn | ||
return | void |
public SendLobbyMessage ( string username, string message ) : void | ||
username | string | |
message | string | |
return | void |
public SendLobbyMessage ( string username, string message, |
||
username | string | |
message | string | |
singleConn | ||
return | void |
public SendMessageDebug ( string message ) : void | ||
message | string | |
return | void |
public SendMessageDebug ( string message, |
||
message | string | |
singleConn | ||
return | void |
public SendStartGame ( |
||
conn | ||
playername | string | |
return | void |
public StartGame ( PlayerObject player ) : void | ||
player | PlayerObject | |
return | void |