C# Class Codebreak.Service.World.Game.Entity.Inventory.StorageInventory

Inheritance: PersistentInventory
Mostrar archivo Open project: hussein-aitlahcen/codebreak Class Usage Examples

Public Methods

Method Description
OnItemAdded ( ItemDAO item ) : void

OnItemQuantity ( long itemId, int quantity ) : void

OnItemRemoved ( long itemId ) : void

OnKamasAdded ( long value ) : void

OnKamasSubstracted ( long value ) : void

StorageInventory ( int ownerType = (int)EntityTypeEnum.TYPE_STORAGE, long ownerId = -1 ) : System

Method Details

OnItemAdded() public method

public OnItemAdded ( ItemDAO item ) : void
item ItemDAO
return void

OnItemQuantity() public method

public OnItemQuantity ( long itemId, int quantity ) : void
itemId long
quantity int
return void

OnItemRemoved() public method

public OnItemRemoved ( long itemId ) : void
itemId long
return void

OnKamasAdded() public method

public OnKamasAdded ( long value ) : void
value long
return void

OnKamasSubstracted() public method

public OnKamasSubstracted ( long value ) : void
value long
return void

StorageInventory() public method

public StorageInventory ( int ownerType = (int)EntityTypeEnum.TYPE_STORAGE, long ownerId = -1 ) : System
ownerType int
ownerId long
return System