C# Class CascadeSharp.TKV3d.Prs3d.Prs3d_ShadingAspect

Inheritance: CascadeSharp.TKV3d.Prs3d.Prs3d_BasicAspect
Mostrar archivo Open project: Oblikovati/CascadeSharp Class Usage Examples

Public Methods

Method Description
Aspect ( ) : Graphic3d_AspectFillArea3d
Color ( ) : Quantity_Color
Color ( Aspect_TypeOfFacingModel aModel ) : Quantity_Color
Material ( ) : Graphic3d_MaterialAspect
Material ( Aspect_TypeOfFacingModel aModel ) : Graphic3d_MaterialAspect
Prs3d_ShadingAspect ( ) : System
Prs3d_ShadingAspect ( Graphic3d_AspectFillArea3d theAspect ) : System
Prs3d_ShadingAspect ( Prs3d_ShadingAspect parameter1 ) : System
SetAspect ( Graphic3d_AspectFillArea3d theAspect ) : void
SetColor ( Quantity_Color aColor ) : void
SetColor ( Quantity_Color aColor, Aspect_TypeOfFacingModel aModel ) : void
SetMaterial ( Graphic3d_MaterialAspect aMaterial ) : void
SetMaterial ( Graphic3d_MaterialAspect aMaterial, Aspect_TypeOfFacingModel aModel ) : void
SetTransparency ( double aValue ) : void
SetTransparency ( double aValue, Aspect_TypeOfFacingModel aModel ) : void
Transparency ( ) : double
Transparency ( Aspect_TypeOfFacingModel aModel ) : double
get_type_name ( ) : char

Method Details

Aspect() public method

public Aspect ( ) : Graphic3d_AspectFillArea3d
return Graphic3d_AspectFillArea3d

Color() public method

public Color ( ) : Quantity_Color
return Quantity_Color

Color() public method

public Color ( Aspect_TypeOfFacingModel aModel ) : Quantity_Color
aModel Aspect_TypeOfFacingModel
return Quantity_Color

Material() public method

public Material ( ) : Graphic3d_MaterialAspect
return Graphic3d_MaterialAspect

Material() public method

public Material ( Aspect_TypeOfFacingModel aModel ) : Graphic3d_MaterialAspect
aModel Aspect_TypeOfFacingModel
return Graphic3d_MaterialAspect

Prs3d_ShadingAspect() public method

public Prs3d_ShadingAspect ( ) : System
return System

Prs3d_ShadingAspect() public method

public Prs3d_ShadingAspect ( Graphic3d_AspectFillArea3d theAspect ) : System
theAspect Graphic3d_AspectFillArea3d
return System

Prs3d_ShadingAspect() public method

public Prs3d_ShadingAspect ( Prs3d_ShadingAspect parameter1 ) : System
parameter1 Prs3d_ShadingAspect
return System

SetAspect() public method

public SetAspect ( Graphic3d_AspectFillArea3d theAspect ) : void
theAspect Graphic3d_AspectFillArea3d
return void

SetColor() public method

public SetColor ( Quantity_Color aColor ) : void
aColor Quantity_Color
return void

SetColor() public method

public SetColor ( Quantity_Color aColor, Aspect_TypeOfFacingModel aModel ) : void
aColor Quantity_Color
aModel Aspect_TypeOfFacingModel
return void

SetMaterial() public method

public SetMaterial ( Graphic3d_MaterialAspect aMaterial ) : void
aMaterial Graphic3d_MaterialAspect
return void

SetMaterial() public method

public SetMaterial ( Graphic3d_MaterialAspect aMaterial, Aspect_TypeOfFacingModel aModel ) : void
aMaterial Graphic3d_MaterialAspect
aModel Aspect_TypeOfFacingModel
return void

SetTransparency() public method

public SetTransparency ( double aValue ) : void
aValue double
return void

SetTransparency() public method

public SetTransparency ( double aValue, Aspect_TypeOfFacingModel aModel ) : void
aValue double
aModel Aspect_TypeOfFacingModel
return void

Transparency() public method

public Transparency ( ) : double
return double

Transparency() public method

public Transparency ( Aspect_TypeOfFacingModel aModel ) : double
aModel Aspect_TypeOfFacingModel
return double

get_type_name() public method

public get_type_name ( ) : char
return char