C# Class BulletCSharp.btRotationalLimitMotor

Inheritance: IDisposable
Mostrar archivo Open project: sanglin307/BulletUnity3D Class Usage Examples

Protected Properties

Property Type Description
swigCMemOwn bool

Public Methods

Method Description
Dispose ( ) : void
btRotationalLimitMotor ( ) : System
btRotationalLimitMotor ( btRotationalLimitMotor limot ) : System
isLimited ( ) : bool
needApplyTorques ( ) : bool
solveAngularLimits ( float timeStep, SWIGTYPE_p_btVector3 axis, float jacDiagABInv, btRigidBody body0, btRigidBody body1 ) : float
testLimitValue ( float test_value ) : int

Private Methods

Method Description
btRotationalLimitMotor ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btRotationalLimitMotor obj ) : HandleRef

Method Details

Dispose() public method

public Dispose ( ) : void
return void

btRotationalLimitMotor() public method

public btRotationalLimitMotor ( ) : System
return System

btRotationalLimitMotor() public method

public btRotationalLimitMotor ( btRotationalLimitMotor limot ) : System
limot btRotationalLimitMotor
return System

isLimited() public method

public isLimited ( ) : bool
return bool

needApplyTorques() public method

public needApplyTorques ( ) : bool
return bool

solveAngularLimits() public method

public solveAngularLimits ( float timeStep, SWIGTYPE_p_btVector3 axis, float jacDiagABInv, btRigidBody body0, btRigidBody body1 ) : float
timeStep float
axis SWIGTYPE_p_btVector3
jacDiagABInv float
body0 btRigidBody
body1 btRigidBody
return float

testLimitValue() public method

public testLimitValue ( float test_value ) : int
test_value float
return int

Property Details

swigCMemOwn protected_oe property

protected bool swigCMemOwn
return bool