C# Class BulletCSharp.LocalRayResult

Inheritance: IDisposable
Mostrar archivo Open project: sanglin307/BulletUnity3D Class Usage Examples

Protected Properties

Property Type Description
swigCMemOwn bool

Public Methods

Method Description
Dispose ( ) : void
LocalRayResult ( SWIGTYPE_p_btCollisionObject collisionObject, LocalShapeInfo localShapeInfo, SWIGTYPE_p_btVector3 hitNormalLocal, float hitFraction ) : System

Private Methods

Method Description
LocalRayResult ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( LocalRayResult obj ) : HandleRef

Method Details

Dispose() public method

public Dispose ( ) : void
return void

LocalRayResult() public method

public LocalRayResult ( SWIGTYPE_p_btCollisionObject collisionObject, LocalShapeInfo localShapeInfo, SWIGTYPE_p_btVector3 hitNormalLocal, float hitFraction ) : System
collisionObject SWIGTYPE_p_btCollisionObject
localShapeInfo LocalShapeInfo
hitNormalLocal SWIGTYPE_p_btVector3
hitFraction float
return System

Property Details

swigCMemOwn protected_oe property

protected bool swigCMemOwn
return bool