C# Class BulletCSharp.BulletCollision

Mostrar archivo Open project: sanglin307/BulletUnity3D

Public Properties

Property Type Description
ACTIVE_TAG int
DBVT_BP_ACCURATESLEEPING int
DBVT_BP_ENABLE_BENCHMARK int
DBVT_BP_PREVENTFALSEUPDATE int
DBVT_BP_PROFILE int
DISABLE_DEACTIVATION int
DISABLE_SIMULATION int
ISLAND_SLEEPING int
TEST_INTERNAL_OBJECTS int
USE_DISPATCH_REGISTRY_ARRAY int
USE_OVERLAP_TEST_ON_REMOVES int
VORONOI_DEFAULT_EQUAL_VERTEX_THRESHOLD double
VORONOI_SIMPLEX_MAX_VERTS int
WANTS_DEACTIVATION int
btCollisionObjectDataName string

Property Details

ACTIVE_TAG public_oe static_oe property

public static int ACTIVE_TAG
return int

DBVT_BP_ACCURATESLEEPING public_oe static_oe property

public static int DBVT_BP_ACCURATESLEEPING
return int

DBVT_BP_ENABLE_BENCHMARK public_oe static_oe property

public static int DBVT_BP_ENABLE_BENCHMARK
return int

DBVT_BP_PREVENTFALSEUPDATE public_oe static_oe property

public static int DBVT_BP_PREVENTFALSEUPDATE
return int

DBVT_BP_PROFILE public_oe static_oe property

public static int DBVT_BP_PROFILE
return int

DISABLE_DEACTIVATION public_oe static_oe property

public static int DISABLE_DEACTIVATION
return int

DISABLE_SIMULATION public_oe static_oe property

public static int DISABLE_SIMULATION
return int

ISLAND_SLEEPING public_oe static_oe property

public static int ISLAND_SLEEPING
return int

TEST_INTERNAL_OBJECTS public_oe static_oe property

public static int TEST_INTERNAL_OBJECTS
return int

USE_DISPATCH_REGISTRY_ARRAY public_oe static_oe property

public static int USE_DISPATCH_REGISTRY_ARRAY
return int

USE_OVERLAP_TEST_ON_REMOVES public_oe static_oe property

public static int USE_OVERLAP_TEST_ON_REMOVES
return int

VORONOI_DEFAULT_EQUAL_VERTEX_THRESHOLD public_oe static_oe property

public static double VORONOI_DEFAULT_EQUAL_VERTEX_THRESHOLD
return double

VORONOI_SIMPLEX_MAX_VERTS public_oe static_oe property

public static int VORONOI_SIMPLEX_MAX_VERTS
return int

WANTS_DEACTIVATION public_oe static_oe property

public static int WANTS_DEACTIVATION
return int

btCollisionObjectDataName public_oe static_oe property

public static string btCollisionObjectDataName
return string