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BridgeDesign
EntertainmentDevice
C# Class BridgeDesign.EntertainmentDevice
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Open project: marwie/Design-Patterns-in-Unity-Example
Class Usage Examples
Public Properties
Property
Type
Description
deviceState
int
maxSetting
int
volumeLevel
int
Public Methods
Method
Description
ButtonEightPressed
( ) :
void
ButtonFivePressed
( ) :
void
ButtonSevenPressed
( ) :
void
ButtonSixPressed
( ) :
void
DeviceFeedback
( ) :
void
Method Details
ButtonEightPressed()
public
method
public
ButtonEightPressed
( ) :
void
return
void
ButtonFivePressed()
public
abstract
method
public
abstract
ButtonFivePressed
( ) :
void
return
void
ButtonSevenPressed()
public
method
public
ButtonSevenPressed
( ) :
void
return
void
ButtonSixPressed()
public
abstract
method
public
abstract
ButtonSixPressed
( ) :
void
return
void
DeviceFeedback()
public
method
public
DeviceFeedback
( ) :
void
return
void
Property Details
deviceState
public_oe property
public
int
deviceState
return
int
maxSetting
public_oe property
public
int
maxSetting
return
int
volumeLevel
public_oe property
public
int
volumeLevel
return
int