C# Class AutoAsparagus.ASPConsoleStuff

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: henrybauer/AutoAsparagus Class Usage Examples

Public Methods

Method Description
AAprint ( string tacos ) : void
ListTheShip ( ) : void
dumpPartModule ( PartModule pm ) : void
getFriendlyName ( string uglyName ) : string
printAttachNode ( string header, AttachNode an ) : void
printPart ( string header, Part p ) : void
printPartList ( string title, string header, List parts ) : void
printTransform ( string header, Transform t ) : void
printVector3 ( string header, Vector3 v ) : void

Method Details

AAprint() public static method

public static AAprint ( string tacos ) : void
tacos string
return void

ListTheShip() public static method

public static ListTheShip ( ) : void
return void

dumpPartModule() public static method

public static dumpPartModule ( PartModule pm ) : void
pm PartModule
return void

getFriendlyName() public static method

public static getFriendlyName ( string uglyName ) : string
uglyName string
return string

printAttachNode() public static method

public static printAttachNode ( string header, AttachNode an ) : void
header string
an AttachNode
return void

printPart() public static method

public static printPart ( string header, Part p ) : void
header string
p Part
return void

printPartList() public static method

public static printPartList ( string title, string header, List parts ) : void
title string
header string
parts List
return void

printTransform() public static method

public static printTransform ( string header, Transform t ) : void
header string
t UnityEngine.Transform
return void

printVector3() public static method

public static printVector3 ( string header, Vector3 v ) : void
header string
v Vector3
return void