C# Class Assets.Scripts.Scenes.Game.ComboHits.ComboHitZoneController

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: maximecharron/GLO-3002-Frima Class Usage Examples

Public Properties

Property Type Description
FadeInDuration float
FadeOutDuration float

Public Methods

Method Description
Hide ( ) : void
PlayHitSound ( float sequenceProgress ) : void
Show ( Vector2 position, float zPosition ) : void

Private Methods

Method Description
Animate ( ) : void
OnMouseDown ( ) : void
SetAlpha ( float alpha ) : void
Start ( ) : void
Update ( ) : void

Method Details

Hide() public method

public Hide ( ) : void
return void

PlayHitSound() public method

public PlayHitSound ( float sequenceProgress ) : void
sequenceProgress float
return void

Show() public method

public Show ( Vector2 position, float zPosition ) : void
position UnityEngine.Vector2
zPosition float
return void

Property Details

FadeInDuration public_oe property

public float FadeInDuration
return float

FadeOutDuration public_oe property

public float FadeOutDuration
return float