Method | Description | |
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AddState ( |
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CharacterStateController ( |
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GetStateHistoryItem ( int number ) : |
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HasActiveState ( |
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HasState ( |
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RemoveAllStates ( ) : void | ||
RemoveState ( |
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SetState ( |
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Update ( ) : void |
Method | Description | |
---|---|---|
AddStateToHistory ( |
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UpdateStates ( ) : void |
public AddState ( |
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state | ||
overwrite | bool | |
return | void |
public CharacterStateController ( |
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animationController | ||
return | Assets.Scripts.Extensions |
public GetStateHistoryItem ( int number ) : |
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number | int | |
return |
public HasActiveState ( |
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state | ||
return | bool |
public HasState ( |
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state | ||
return | bool |
public RemoveState ( |
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state | ||
return | void |
public SetState ( |
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state | ||
return | void |