C# Class AcTools.Render.Base.Shaders.EffectPpHdr

Inheritance: IEffectWrapper
Mostrar archivo Open project: gro-ove/actools Class Usage Examples

Public Properties

Property Type Description
E Effect
FxInputMap EffectResourceVariable
InputSignaturePT ShaderSignature
LayoutPT InputLayout
LumConvert Vector3
TechDownsampling EffectTechnique

Public Methods

Method Description
Dispose ( ) : void
Initialize ( Device device ) : void

Method Details

Dispose() public method

public Dispose ( ) : void
return void

Initialize() public method

public Initialize ( Device device ) : void
device Device
return void

Property Details

E public_oe property

public Effect E
return Effect

FxInputMap public_oe property

public EffectResourceVariable FxInputMap
return EffectResourceVariable

InputSignaturePT public_oe property

public ShaderSignature InputSignaturePT
return ShaderSignature

LayoutPT public_oe property

public InputLayout LayoutPT
return InputLayout

LumConvert public_oe static_oe property

public static Vector3 LumConvert
return Vector3

TechDownsampling public_oe property

public EffectTechnique TechDownsampling
return EffectTechnique