C# Class AcTools.Render.Base.Shaders.EffectPpHdr

Inheritance: IEffectWrapper
Show file Open project: gro-ove/actools Class Usage Examples

Public Properties

Property Type Description
E Effect
FxInputMap EffectResourceVariable
InputSignaturePT ShaderSignature
LayoutPT InputLayout
LumConvert Vector3
TechDownsampling EffectTechnique

Public Methods

Method Description
Dispose ( ) : void
Initialize ( Device device ) : void

Method Details

Dispose() public method

public Dispose ( ) : void
return void

Initialize() public method

public Initialize ( Device device ) : void
device Device
return void

Property Details

E public property

public Effect E
return Effect

FxInputMap public property

public EffectResourceVariable FxInputMap
return EffectResourceVariable

InputSignaturePT public property

public ShaderSignature InputSignaturePT
return ShaderSignature

LayoutPT public property

public InputLayout LayoutPT
return InputLayout

LumConvert public static property

public static Vector3 LumConvert
return Vector3

TechDownsampling public property

public EffectTechnique TechDownsampling
return EffectTechnique